Post by CaptainSlayer on Jun 15, 2015 9:26:17 GMT -5
Bethesda revealed Fallout 4 just a few short weeks ago, but that was just a tease for a much meatier reveal during the company's E3 press conference. The game is huge, and you want to play it now. Here's everything we learned about the game during Bethesda's press conference.
Bethesda opened their press conference with an old timey "Please Stand By" image and the previously released Fallout 4 trailer, but that's not all we learned about Fallout 4. Todd Howard took the stage to share these facts:
The artists have created concept art for every button and piece of tech in the game. And we saw a lot of art. Good work, Bethesda.
The game starts before the bombs fall, on a beautiful Saturday morning under the threat of nuclear war.
Players will create their character in front of a mirror by sculpting their character's face and features, similar to The Sims 4.
The main protagonist is voiced, and he (or she) narrates some of the things he sees.
A Vault-Tec rep comes to the door to sell us entry to a nearby vault.
The team recorded over 1,000 of the most popular names, so your name might be spoken in the game.
Eventually the bombs drop, sending the world into darkness. We don't get much of the story, but players will emerge 200 years after the bombs, emerging as the sole survivor of vault 111.
Player agency is still a main design goal for the game.
After wondering the world for a small bit, the player comes back to his home town and runs into his old robot.
The dialogue is dynamic, so players can walk away from conversation or even kill the other character in the middle of a conversation.
The dog from the trailer is your buddy, and you can give him commands in the game. We saw the player tell him to pick up a bottle, and the dog ran it over to him.
The V.A.T.S. system is back, and it now gives you more time to slow down time and hit the action hard.
Howard said that Fallout 4 is the biggest, most immersive open world the team has ever worked on.
The Pip-Boy is back, and it works as your menu, but it also can be used to play cool old games.
A Fallout 4 collector's edition comes with a working Pip-Boy that you can put your phone into. Android and iOS devices will have a companion app that lets you access things in the game using a second screen.
While playing the game, you can rebuild new things inside the game. We watched a demo of someone building an entire house on the fly and then decorate that house in real time. As you build out a city, people will start to show up and move into your city. If you get power generators, you can set up automated defenses like turrets to protect your settlement. You'll need these defenses because your city can get raided. Once you have multiple settlements, you can set up trading caravans between the settlements.
The crafting system carries over to other elements in the game. If you collect enough items you can start crafting new weapons. The game has 50 base weapons and over 700 mods that can completely change your gun into something new. We saw simple pistols modified into crazy plasma rifles.
You can even modify your own power armor.
The game is also coming out this year: November 10. Get ready to say goodbye to your social life.
Bethesda opened their press conference with an old timey "Please Stand By" image and the previously released Fallout 4 trailer, but that's not all we learned about Fallout 4. Todd Howard took the stage to share these facts:
The artists have created concept art for every button and piece of tech in the game. And we saw a lot of art. Good work, Bethesda.
The game starts before the bombs fall, on a beautiful Saturday morning under the threat of nuclear war.
Players will create their character in front of a mirror by sculpting their character's face and features, similar to The Sims 4.
The main protagonist is voiced, and he (or she) narrates some of the things he sees.
A Vault-Tec rep comes to the door to sell us entry to a nearby vault.
The team recorded over 1,000 of the most popular names, so your name might be spoken in the game.
Eventually the bombs drop, sending the world into darkness. We don't get much of the story, but players will emerge 200 years after the bombs, emerging as the sole survivor of vault 111.
Player agency is still a main design goal for the game.
After wondering the world for a small bit, the player comes back to his home town and runs into his old robot.
The dialogue is dynamic, so players can walk away from conversation or even kill the other character in the middle of a conversation.
The dog from the trailer is your buddy, and you can give him commands in the game. We saw the player tell him to pick up a bottle, and the dog ran it over to him.
The V.A.T.S. system is back, and it now gives you more time to slow down time and hit the action hard.
Howard said that Fallout 4 is the biggest, most immersive open world the team has ever worked on.
The Pip-Boy is back, and it works as your menu, but it also can be used to play cool old games.
A Fallout 4 collector's edition comes with a working Pip-Boy that you can put your phone into. Android and iOS devices will have a companion app that lets you access things in the game using a second screen.
While playing the game, you can rebuild new things inside the game. We watched a demo of someone building an entire house on the fly and then decorate that house in real time. As you build out a city, people will start to show up and move into your city. If you get power generators, you can set up automated defenses like turrets to protect your settlement. You'll need these defenses because your city can get raided. Once you have multiple settlements, you can set up trading caravans between the settlements.
The crafting system carries over to other elements in the game. If you collect enough items you can start crafting new weapons. The game has 50 base weapons and over 700 mods that can completely change your gun into something new. We saw simple pistols modified into crazy plasma rifles.
You can even modify your own power armor.
The game is also coming out this year: November 10. Get ready to say goodbye to your social life.
[source: www.gameinformer.com/b/news/archive/2015/06/14/everything-bethesda-announced-about-fallout-at-e3-2015.aspx]