Post by CaptainSlayer on Nov 8, 2014 12:44:42 GMT -5
We don't have official numbers yet, but given the pre-order numbers, Activision has high hopes for the sales performance of Call of Duty: Advanced Warfare. To keep its fan base appeased, developer Sledgehammer Games has outlined the first to-do list of fixes and improvements coming to the game.
On the Sledgehammer forums, studio co-founder Michael Condrey shared its plans for the coming weeks, including some fan requests. Here is the list:
Prestige reset issues, including emblems and challenges.
Adjustment to the in-game chat names notifications placement.
Fix for weapon reloads counting as speed reloads in certain circumstances.
Connectivity optimizations.
Fix for stats accumulating towards leaderboards after prestiging.
Adjustment to challenges to unlock Camos for weapons.
Fix for round-based game modes, affecting Win/Loss ratios.
Implemented ability to unlock eSports Rule options in Private Match.
Some users have questioned what kind of server technology Advanced Warfare is using, so Condrey also passed along this official statement from Activision: "Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day."
On the Sledgehammer forums, studio co-founder Michael Condrey shared its plans for the coming weeks, including some fan requests. Here is the list:
Prestige reset issues, including emblems and challenges.
Adjustment to the in-game chat names notifications placement.
Fix for weapon reloads counting as speed reloads in certain circumstances.
Connectivity optimizations.
Fix for stats accumulating towards leaderboards after prestiging.
Adjustment to challenges to unlock Camos for weapons.
Fix for round-based game modes, affecting Win/Loss ratios.
Implemented ability to unlock eSports Rule options in Private Match.
Some users have questioned what kind of server technology Advanced Warfare is using, so Condrey also passed along this official statement from Activision: "Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day."
PN Opinion: I'm very happy to see them addressing the game chat names as well as camo unlocks. The eSports rules option will also be a welcome addition. Connectivity optimizations are always good. As I'm writing this, the credits for Advanced Warfare's campaign are rolling up my screen and it was a damn good one. Once I clean up the remaining achievements I missed, I'll be diving head first into multiplayer more and more so these changes are very much welcome.
[SOURCE: www.gameinformer.com/b/news/archive/2014/11/07/sledgehammer-outlines-changes-headed-to-call-of-duty-advanced-warfare.aspx]